![]() It’s great getting even more than it was expected – that’s why we insist on you to try and test the benefits personally. It’s amazing how much a simple update can do – be the smart player and achieve much more than you were ever planning. ![]() There is no risk, so no arguments against – therefore the are no excuses of not taking this special chance. These additional files will add so much value that you won’t want to play without them anymore. ![]() This few simple steps will lift your game to the upper level – what can be better that upgrading your game personally? Break all boundaries and develop your farm easily. Then all you need to do is simply click on LS19 Mods / LS22 Mods free download button and implement it to your game. Take a deeper look at our offered samples and pick the needed one. ![]() If you are passionate about the Farming Simulator 19 Mods / Farming Simulator 22 Mods as we are, then you are on the right site. If you wonder how it works, you will find plenty of information in our FS19 Mods / FS22 Mods website – we have collected all kind of data to make the gaming easier. That’s definitely for a reason – every single Farming Simulator 19 Mod / Farming Simulator 22 Mod is unique and provides you explicit options. There additional files are extremely popular all around the globe. If you are face difficulties which are hard to overcome, check our Farming Simulator Mods database and you will probably find a solution there. If you notice any mistake, please let us know. This content was uploaded by website visitors. transformGroups that mark the spot where the IC component can be clicked triggerPoint = index / i3dMapping name for the transformGroup triggerPointSize = size/radius around the triggerPoint where it still registeres as being clicked. Values will be added together for more than one door, max is outdoorSoundVolume insideTrigger and outsideTrigger = “Triggerpoints” e.g. OutsideInteractionTrigger = playerTrigger in which the player can open doors and other outside-stuff from the outsideanimationName = name of the animation for the dooranimationSpeed = speed of the animation (obvious)shared animation = not added yetsoundVolumeIncreasePercentage = by how much will the sound-volume increase if that door is opened. If you already know modding well, here’s a short explanation: (look at the linked Deutz Agrostar above to see the full XML lines) I will create videos explaining the process of adding simpleIC to your vehicle. Not even close to the amount of features the original IC Script had in FS17.Updates to IC are global and useable in all mods. This also means that there’s only one IC version and not 50 different ones that get into conflict with each other. This also means that people who don’t like IC don’t have to remove it all vehicle-mods, just not activate this mod. Obviously the vehicle-xml and i3d still has to be edited, the script can’t magically seperate doors and add trigger-points.īut as soon as the needed lines are added, IC will be active as long as you have this mod active. This is a global script, which means that it doesn’t have to be added to each Mod seperately, no additional modDesc.xml changes like l10n Texts etc. Since there hasn’t been a well-working bug-free version of the old scripts in FS19, and since I always didn’t like the way the Mouse is used, I created this alternative. This is a new take on the well known Interactive Control Scripts in Farming Simulator. Simple IC – Easy Interactive Control V0.9.3.4 Mod
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